DETAIL KOLEKSI

Pengaruh exercise motive, entertainment motive, dan social motive terhadap video game engagement


Oleh : Fandi Chandra

Info Katalog

Nomor Panggil : 2018_TA_MJ_022142018

Penerbit : FEB - Usakti

Kota Terbit : Jakarta

Tahun Terbit : 2018

Pembimbing 1 : Willy Arafah

Subyek : Exercise;Tax accounting

Kata Kunci : exercise, motive entertainment's motive, motive and social engagement of video games


File Repositori
No. Nama File Ukuran (KB) Status
1. 2018_TA_MP_022142018_Halaman-Judul-.pdf 808.46
2. 2018_TA_MP_022142018_Bab-1.pdf 1462.63
3. 2018_TA_MP_022142018_Bab-2.pdf 748.58
4. 2018_TA_MP_022142018_Bab-3.pdf 929.1
5. 2018_TA_MP_022142018_Bab-4.pdf 660.29
6. 2018_TA_MP_022142018_Bab-5.pdf 510.39
7. 2018_TA_MP_022142018_Daftar-Pustaka.pdf 573.1
8. 2018_TA_MP_022142018_Lampiran.pdf 2639.71

T Tujuan dari penelitian ini untuk menguji dan menganalisis pengaruh Exercise Motive, Entertainment Motive, dan Social Motive terhadap Video Game Engagement pada konsumen pemain game Mobile Legend yang menjadi sampel penelitian.Metode tekhnik pengumpulan data dikumpulkan dari 200 responden, menggunakan metode purposive sampling. Pengukuran tekhnik menggunakan metode SEM (Structural Equation Model).Hasil dari penelitian adalah Exercise motive memiliki pengaruh yang positif terhadap Video Game Engagement, Entertainment Motive tidak memiliki pengaruh yang positif terhadap Video Game Engagement, Social Motivememiliki pengaruh yang positif terhadap Video Game Engagement.

T The purpose of this research was to test and analyze the influence of Motive, Motive Entertainment, Exercise, and Social Motive against Video Game Engagement on the consumer Mobile game player Legend who became a research sample.Engineering method of collecting data is collected from 200 respondents, using the method of purposive sampling. Engineering measurement method using SEM (Structural Equation Modeling).The result of the research was to Exercise a positive influence motive against Video Games, Entertainment Engagement Motive have no positive influence towards Video Games, Social Engagement Motive has a positive effect against Video Games Engagement.

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